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Gullibloon

Blurb

Gullibloon is about sonification and visualization of network activities. Things happening on the internet (or parts of it) are being scanned, processed and tranformed into sound and images in real time.

Data is being collected on different layers of network communication, from low level administrative information of single network packets up to transscripts of chat systems, weather data available on the net, web access statistics and other freely available information.

The result of the transformation into multi media data is also being fed back into the system as audio and video streaming sources available to the public. Access to these streams does affect the system as well, creating a feedback loop including the viewer.

If GulliBloon is shown in an installation context, the available hardware is extended from a standard pc with a web browser to surround systems and multi channel video projections. Data available on the local venue is integrated into the data scanning process. A suitable set of sensors (WLAN/Bluetooth access points, cameras, thermometers, microphones etc) can be installed on location or polled remotely.

GulliBloon Software

At the heart of GulliBloon is a set of software units (programs). For concrete projects, these units are interconnected using OpenSoundControl. All software units exchange data using this protocol. This makes it possible to distribute the workload among several computers, local and remote. GulliBloon can evolve into real computer clusters for complex setups. On this note GulliBloon is quite scalable, depending on the complexity development of a specific setup.

All pieces of Gullibloon software are available under the GPL.

Diagram of an example GulliBloon modules setup: http://gullibloon.org/cgi-bin/twiki/view/Gulli/GulliDiagram

Personae

Oswald Berthold, Wernfried Lackner, Andreas Pieper

History

Sonic Light Festival, Amsterdam (NL) 2003 -- http://www.sonicacts.com/

Gangklang Performance 2003 NBI - Berlin (D) -- http://www.neueberlinerinitiative.de

Localtask 2003 Graz (A) -- http://localtask.mur.at/

tats=3D94chliche-Chaos 2003 Chicago (USA) -- http://lampo.org/

NetArtCommunityCongress? 2002 and 2003 -- http://ncc.mur.at/, http://ncc.mur.at/Members/x75/gullibloon

Reboot.fm gullibloon radio night 2004 Berlin (D) -- http://www.reboot.fm/

Musikprotokoll (steirischer herbst) 2004 Graz (A) -- http://www.medienturm.at/mt/stories/storyReader$2543

Piksel04 2004 Bergen (NO) -- http://www.piksel.no/piksel04/

Lovebytes Festival 2005 Sheffield (UK) -- http://lovebytes.org/

Sonar 2005 Barcelona (ES) -- http://www.sonar.es/2005/eng/multimedia_rama.cfm

Garage 2005 Festival Stralsund (D) -- http://www.garage-g.de

Reviews

http://www.medienturm.at/mt/stories/storyReader$2543 (in german)


http://localtask.mur.at/Members/sagadin/ChronikEintrag.2003-11-26.2348


Prior to this Finale, the Gullibloon crew admirably demonstrated 
networking as display, with a virtuosic set, again using OSC in this 
case teamed with their own, highly powerful software suite with GsrV2, 
an OSC message hub, at the core. Self coded network traffic information 
collectors and sniffers threw data to clients through this hub, and both 
Pd and SuperCollider patches alongside a purpose built graphics engine 
translated these streams into an impressive storm of 3D shapes, images 
and rhythmic noise.

-- linuxuser and developer, 0105 http://www.linuxuser.co.uk


Gullibloom was a pure audiovision. Abstract geometric cellular shapes, 
sonification and visualization of network activities. Things happening 
on the net are being scanned, processed and tranformed into sound and 
images in real time. The result was a 'break broken' audio sequence, 
paranoia noise of a brain under media attack. Impossible pushing one of 
these sound to a complete end, constantly developing and enveloping on 
themselves.
  Access to these streams does affect the system as well, creating a 
feedback loop including the viewer. Oswald Berthold, Wernfried Lackner, 
Andreas Pieper created an impressing storm of images communicating 
through two screens, with a sonic turbolence of information.

piksel.no

Equipment List

  • 1-2 pc computers
  • 1-2 Hi-End Geforce graphic adapters
  • broadband internet uplink
  • Audio Mixer
  • 4 - n channel evenly spaced speakers
  • 1 sub woofer sppeaker
  • 1-2 SVGA enabled video projectors (1024x768 minimum resolution)
  • Networking Infrastructure (cables, 8 port switch 100mbit, WLAN)
  • USB camera (optional)

Links

http://gullibloon.org
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